About Alex
Hey, I’m Alex. I’m a multimedia journalist, videographer, and host covering the video game industry. Previously, I led Game Informer Magazine’s video team, traveling the world profiling video game publishers and filming documentaries about the people behind the games. I’m available for mock reviews, consulting, and video production work for companies of all sizes.
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Featured Projects
Exploring Caves With Derek Yu
In 2012, Derek Yu released Spelunky, a video game about exploring caves. In 2022, we climbed into a cave to ask Yu what it means to make a “perfect” game.
The Making of Mina The Hollower
I flew to Los Angeles to learn how a secret side project became Yacht Club Games’ anticipated follow-up to its popular video game series, Shovel Knight.
Game Informer Gold Product Trailer
Introducing Game Informer Gold, an ultra-rare gaming collectible. Each issue features a gold-foil cover, high-gloss pages, and is individually numbered.
Double Fine Looks Back At 10 Years Of Broken Age
We reunite Double Fine’s project leads to a roundtable interview to discuss the studio’s Double Fine Adventure Kickstarter that made history in 2012.
The Making of HUMANITY, 2023’s Best Puzzle Game
The creators of Tetris Effect guide a crew of new developers through global unrest and game delays to ship a standout puzzle game.
Ori and the Will of the Wisps Is 2020’s Best 2D Platformer
Ori and the Will of the Wisps is a game that sticks with you, running through your mind after you complete it and asking you to relive its best moments.
Featured Writing
Armored Core VI Game Informer Cover Story
We fly to Tokyo, Japan, for an exclusive first look at Armored Core VI Fires of Rubicon, FromSoftware’s highly-anticipated follow-up to Elden Ring.
The Return of EVO: The Global Stage of Fighting Games
The fighting game community returns to its global stage for the first time since COVID-19, and it still knows how to put on one hell of a show.
Analogue Pocket Review – A Retro Handheld Marvel
The Analogue Pocket is a marvel of design, setting a new standard for premium video game handhelds, retro or otherwise.
How Dead By Daylight Sunk Its Teeth Into Millions – Retrospective
Developers Dave Richard and Mathieu Côté detail the humble beginnings of Behaviour Interactive’s flagship multiplayer horror game.
Behind The Dangerous Stunts of Nintendo’s Mario Commercials
Costume designers detail heartfelt memories, dangerous stunts, and near-death encounters that defined a decade of traveling the globe with Nintendo.